Teenagers aged 13 to 18 should sleep 8 to 10 hours per night to support optimal health. Unfortunately, most are falling short—averaging just 6.5 to 7.5 hours. This widespread sleep deprivation is more than a matter of being tired. It’s linked to issues with attention, memory, emotional regulation, academic performance, and even long-term physical health.
One major factor is the use of smartphones before bedtime. Studies show that screen time late in the evening can significantly disrupt sleep in several ways:
These digital disruptions occur at a time when teenagers, unlike adults, typically have no external obligations like night shifts. They should be able to maintain a consistent and healthy sleep routine. But behavioral patterns, social pressures, and a general resistance to parental regulation often make simple fixes hard to enforce.
Most teenagers aren’t going to voluntarily turn off their phones or activate Do Not Disturb at bedtime—and that’s not surprising. Their devices are a core part of their social lives, entertainment, and identity.
Fortunately, phone manufacturers are already introducing features designed to reduce nighttime disruption. Many devices now include:
But features alone aren’t enough.
Some of the responsibility now falls on us—as adults, educators, and digital creators—to help teenagers actually use these tools. That means building awareness around why sleep matters and how even small changes in phone behavior can improve it.
Here are a few practical ideas that could support better nighttime routines:
Ultimately, the goal isn’t to restrict teens but to create space for healthier habits to take root. Subtle, consistent cues—embedded in the digital rhythms they already follow—are more likely to succeed than strict rules or moralizing.
We may not be able to stop teenagers from scrolling late at night—but we can design better digital environments. The way software and interfaces are built plays a direct role in behavior.
At Moveo One, we don’t tell people what to do. We help teams understand how users behave and where interfaces nudge, distract, or frustrate. If we can’t force teens to sleep earlier, we can at least help digital products respect their rhythms. Try it out and let us know what you think.
Sources:
#TeenSleep #DigitalWellbeing #ScreenTime #SleepHygiene #CognitiveHealth #TeenMentalHealth #UXDesign #TechForGood #MoveoOne